Notes on Ocarina of Time, Part 11: Side Quests

This is a continuation of our Ocarina notes project. You can see all the parts here.
Part 11: Side Quests

Perculia: With only the final dungeon remaining, I’ve found myself looking for all sorts of diversions…even going so far as to fish. I was initially upset, upon becoming Adult Link, that the minigames from the child world were now cut off forever, but upon discovering I could simply replace the sword to warp back (Hamlet: another story element that doesn’t totally make sense, that I think we just don’t think about too hard), I found myself frequently taking breaks between dungeons to clean up all the storylines. From what I understand, I’ve ended up poking at most of the side-quests, so it’s interesting to see both what interested me initially, and why I wasn’t interested in pursuing a select few things.

Magic Beans: When I first met the Magic Beans vendor by Zora’s River, I wasn’t interested in buying any of them–not even for 10 Rupees (H: Heh, I suppose it is true that “magic beans” are something people are usually skeptical of. With a bit of genre savvy though, you can guess the in-game ones are probably not as useless as the real-life variety). However, when I couldn’t access the vendor as Adult Link before learning the Prelude to Time, I suddenly had to know what the beans did.

Continue reading