Back for one more extra-long podcast with Dayani, where we first catch up on a few ongoing 6.2 points. Then we turn our attention to the state of healing overall and what we’re thinking about with the impending 7.0 announcement. Finally, since this is our final show, we talk about how great it’s been to have everyone’s interest and discussion this whole time.
18:40 Warlords of Draenor Healing Retrospective
>19:10 Our positive experiences in WoD
> 22:46 Mana management/Spirit in HFC (referenced Phylactery spreadsheet)
> 34:24 Smart healing/AoE healing/Targeted healing balance (and http://www.healergame.com/ )
> 47:30 Aesthetic feel & feedback from healing spells
> 53:30 Positioning/interacting with the game world/encounters
58:25 Healing gameplay derived from encounter mechanics/design
> 59:45 Healers’ role during damage lulls
> 66:00 Encounter comparison: Iron Maidens vs Gorefiend
> 69:50 Use of healing CDs – Gorefiend’s Feast of Souls vs Kromog’s Stone Breath, Mar’gok, Hellfire High Council
> 74:27 Role of healing CDs in WoD vs MoP;
> 78:10 CDs and unavoidable damage as a method of enforcing # of healers; the Mythic Tectus example
> 82:25 Healer-specific mechanics; an Iskar interlude
88:35 Summary of our WoD survey
90:00 Outro: Good-bye and good luck to Hamlet at Blizzard!
It’s been a while! But here we are again, starting to ramp up thoughts for 6.2: both reviewing where we’ve gotten on some topics like Spirit and trinkets, and anticipating what the most important issues might be for potential class changes.
1:53 Spirit Growth in 6.2
> 2:35 Mana Economy and Spirit Acceleration in 6.1-6.2 (my recent post)
> 6:15 Mana inflation in previous expansions
> 8:20 Flattening the Spirit growth curve
> 14:45 Adjusting to a lower Spirit playstyle (Current 6.2 trinkets)
> 30:00 Design Principles: Constraining player ability to promote engaging choices
35:15 Raid comp balance for healers
> 35:40 Where we were at the end of MoP
> 37:55 The guaranteed Disc Priest raid spot
> 40:26 Interlude on using HPS meters to evaluate class balance
> 48:10 The guaranteed Holy Paladin raid spot
> 49:05 Interlude on Raid CDs, their role in healer balance, and Avenging Wrath
> 53:52 WoD Beacon : tank healing :: MoP smart heals : tank healing
> 56:28 Holy Light’s efficiency, and Holy Power’s diminished role
> 66:56 The tank healing “niche” & the value of Clarity of Will
> 69:15 Dayani’s rant about Resto Shaman perception
73:40 The TL;DR: Mana failed to matter, and this skews class balance
After a bit of a break, suddenly a huge heap of new information from 6.2 patch notes and data (and items) gives us no shortage of things to talk about. As soon as it all started coming out, we got together to discuss our immediate reaction upon reading it, recording 2 segments over the course of the evening. So, an extra long show today (or 2 shows, however you want to listen!) with everything that healers should be interested in in the initial 6.2 information.
Back for another show! We start with some current goings-on related to trinkets; there have been a few recent changes that affect healers. That gets us into a discussion of some aspects of healer stats generally and the mana situation. Then we use remaining time to get started on a topic we’re both always happy to talk about, Challenge Mode healing.
0:00 – Intro & Catching Up
1:35 – Recent Healer Trinket Changes
> 1:55 – Patch 6.1 Changes to healer loot tables (background)
> 3:20 – Spirit’s historical budget & value on trinkets
> 7:20 – Bonus Armor analogy and why Blizzard made the change
> 12:50 – Loss of interesting loot choice
> 14:45 – Mana inflation concerns (my post on the situation before this)
> 20:55 – BRF Trinket re-evaluation (Autoclave, Talisman)
> 23:30 – Distinguishing Int DPS trinkets from Healer trinkets
31:35 – Alchemist Stone trinket
36:55 – Tertiary stats and the case for Avoidance
40:35 – Challenge Mode Healing
> 40:35 – Differences from raid healing
> 44:20 – Tank healing & encounter knowledge
> 45:40 – CM mana management
> 50:40 – Spirit vs Int for CMs
> 57:35 – Pacing for speed in CMs
> 1:00:55 – Hamlet’s Gold CM guides
1:02:05 – Outro & good-bye!
Getting back together after only a few days to start digging into Blackrock Foundry healing. We talk about both interesting healing details at some of the encounters in early Blackrock, and how they raise various general principles of setting up a healing team.
Dayani and I have both been occupied with various projects lately, particularly her raid guides and my challenge mode video guides. But we finally got back together to catch up on healing, and spent most of the time on a topic we hadn’t gotten into yet, T17 set bonuses.
0:00 Intro & catching up (My recent post we mentioned, as well as the videos I’ve been working on)
3:15 Healer Balance, with bonus digression on Ko’ragh mechanics
7:30 Patch 6.1 Notes, Mana Tea, and making healers want mana
20:15 Recent Hotfix: How do you solve a problem like PW:S?
41:30 Recent Hotfix: Haste buff and implications for healers
52:30 Challenge Mode healing thoughts
1:11:00 Outro & good night